Codebender - An Online Code Editor for Arduino: Write Code & Program Your Arduino In Your Browser [Updated]
Updated: October 22, 2016: Codebender has shut down -- Douglas
As a Chromebook owner and user, there are always a few, small things you can't accomplish. One small item was using the Chromebook to work with an Arduino computer. Typically, you need to use a locally-running SDK to write your code and transfer it to the Arduino board, something you can't do with a Chromebook as basically, all apps are merely web pages running in a Chrome browser.
Thankfully, Codebender has come up with a solution that allows you work with Arduino just as you would with any traditional laptop running Windows, Linux or Mac OS. This is done using a web site and Chrome extension that facilitates the USB connection and transfer to the Arduino.
After registering with Codebender, it steps you through a short process to ensure that the browser plugin is installed, you have properly identified which Arduino you are using and that the Chromebook can successfully communicate with the board.
Once the setup is complete, you are free to use the web-based code editor and start working with your Arduino immediately. Codebender supports many option code libraries internally, but also allows you to upload your own libraries if they are not included.
Overall, Codebender fills a hole in the Arduino ecosystem by allowing Chromebooks complete access to and SDK as well as providing cloud-based code management that is accessible from whatever computer you might be using.
Check it out!
Link: Codebender
As a Chromebook owner and user, there are always a few, small things you can't accomplish. One small item was using the Chromebook to work with an Arduino computer. Typically, you need to use a locally-running SDK to write your code and transfer it to the Arduino board, something you can't do with a Chromebook as basically, all apps are merely web pages running in a Chrome browser.
Thankfully, Codebender has come up with a solution that allows you work with Arduino just as you would with any traditional laptop running Windows, Linux or Mac OS. This is done using a web site and Chrome extension that facilitates the USB connection and transfer to the Arduino.
After registering with Codebender, it steps you through a short process to ensure that the browser plugin is installed, you have properly identified which Arduino you are using and that the Chromebook can successfully communicate with the board.
Once the setup is complete, you are free to use the web-based code editor and start working with your Arduino immediately. Codebender supports many option code libraries internally, but also allows you to upload your own libraries if they are not included.
Overall, Codebender fills a hole in the Arduino ecosystem by allowing Chromebooks complete access to and SDK as well as providing cloud-based code management that is accessible from whatever computer you might be using.
Check it out!
Link: Codebender
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