We introduced this concept last year, and have launched three games so far. Our final game of 2019 was SumoBots Battle Royale — where players from anywhere in the world can fight real robots in a battle royale-style arena. The aim of the project was to have the game run semi-autonomously, meaning that the bots could self-reset in between the games, and the arena could run by itself with no human interaction. This was our most complex project to date, and we wanted to share some parts of the build process in more detail, specifically, how we’ve built these robots and hooked them online for people to control remotely.
An interesting link found among my daily reading